Gamification trends for 2021 It has become somewhat of an annual tradition for me to write up what I see as the main trends for gamification in the world of work. If we look at predictions, forecasts, and everything that involves a bit of…
Merry Christmas from all of us!
Merry Christmas to all our collaborators, clients and supporters. We couldn’t have made it through the year without you! I hope you are all staying safe and healthy whilst taking a moment to hopefully enjoy some good company, relax, reflect and dream of all the…
Can enforced gamification inhibit your learner’s motivation?
Gamification is still very often misunderstood and simply branded as the adding of some game mechanics to a learning process rather than using it to enhance and play into the learner’s motivation. When we go with the mechanical side of gamification of simply adding game…
Podcast 44: Is gaming bad for my child?
Welcome to today’s Question of Gamification, the podcast by An Coppens. And today we have a guest, Andy Robertson, who also goes by the Twitter handle @GeekDadGamer, and he’s a video game journalist and the author of the book Taming Gaming. I’m delighted to have…
Summer of silence
Summer of Silence It has been a while since I posted a written blog or a podcast episode for that matter. Normally I would have pre-prepared posts or episodes and make sure they were all scheduled to go-live. This year I really didn’t have the…
Podcast 43: How to compete in an unlevel playing field?
Welcome to a Question of Gamification, a podcast where gamification expert An Coppens answers your questions. Today’s question is How can we compete in an unlevel playing field? Today’s question was triggered based on a number of conversations, I was having online and offline with different…
Podcast 42: What have the generations in work been doing in lockdown?
Welcome to a Question of Gamification! Today’s question is, “what have your people been doing in lockdown?” We will take a look at how much they’ve been spending their time on various tools and media, based on the global web index. We will look at…
Podcast 41: Are you all zoomed out?
Welcome to a Question of Gamification. I’m An Coppens the show host for the show and today’s question is one of mine. Are you all zoomed out? Yes. I mean the Zoom online meeting system or in fact, any online webinar, meeting or conferencing tool….
A game as therapy for ADHD
After all the bad rep, games have been getting from the World Health Organisation declaring gaming an addiction and many people blaming the industry for increased violence and more unsavoury things. A game has received US-based Food and Drug Administration approval as a form of…
Podcast 40: What does loyalty mean in times of crisis?
What does loyalty mean in times of crisis Welcome to a Question of Gamification. I am An Coppens, the show host for this show and the CEO and chief game changer at Gamification Nation. Today, I want to answer the question, what does loyalty mean…
Podcast 39: What are we doing for COVID-19?
Today I wanted to give you an update of what we are doing in light of all of the lockdowns internationally. As well as all of the loss of business or contraction of business worldwide. Thanks to the same virus. I hope at the same…
Feel-good inspiration: Starcraft series
Today’s instalment of the feelgood inspiration comes from our graphic designer Daria. Feel-good game of the day: Starcraft series Starcraft series is a good example of classical strategy game, and there is not that many of them. Overall, interesting story, if I am not mistaken…