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Gamification Nation
  • Home
  • Problems we solve
    • Attract and Recruit
    • Coach and nurture your employees
    • Motivate and Inspire
  • Solutions
    • Serious Game Design
      • The Game Plan Subscription
    • Gamification Strategy and Design
      • Gamification Consultancy
    • Done for you quizzes
    • Pay and Play
  • Shop
  • Blog
  • Podcast
  • About Us
    • Case Studies
    • Meet the Team
    • Speaker: invite our CEO to speak
    • Contact Us

Game mechanic monday

Gamification Mechanic Monday: Free lunch

06/09/201916/05/2019 by An Coppens

Gamification Mechanic Monday: Free Lunch In sports tournaments when one of your opponents drops out for whatever reason, injury, illness, or other, players receive a walkover or bye to the …

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Gamification Mechanic Monday: Rolling rewards

06/09/201901/05/2019 by An Coppens

Gamification Mechanic Monday: Rolling rewards Rolling rewards unlike fixed rewards have more luck or odds attached to earning them, but the potential win of this reward is substantial enough to …

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Gamification Mechanic Monday: Quests

29/08/201906/04/2019 by An Coppens

Quests A quest is a very useful game mechanic that can be applied in multiple environments and can be implemented without the need for investment in technology or software. [video_player …

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Gamification Mechanic Monday: Dashboard

29/08/201915/03/2019 by An Coppens

Gamification Mechanic Monday: Dashboard In every game you will find a dashboard, which tracks your activities and progress. In business it is rare to see how we are doing and …

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Gamification Mechanic Monday: Using too many

02/05/2016 by An Coppens

Gamification Mechanic Monday: Using too many In a lot of games we find a number of game mechanics and in some even just one or two. What I am noticing …

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Gamification mechanic Monday: Unlock-able free play

04/04/2016 by An Coppens

Gamification mechanic Monday: Unlock-able free play Over the Easter break I was playing Candy Crush and hit one of the treasure chests with random prizes in it, some of them …

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