Does gamification improve engagement?

  12th April, 2019 By An Coppens

We are often asked if gamification improves engagement and to be honest the answer is not as straight forward as yes or no. It depends on a number of factors. Engagement has to be defined in the first place, what does it mean for your organisation. Engagement in some cases means course completions, in others implementation or an indication of motivation and in others interaction or a combination of all of these. And in Google search, it typically means the stage before marriage ;-).

Top tip, therefore: define engagement and make it measurable, that way you can measure if gamification improves it or not.

How do you know if gamification improves anything?

With the lack of a definition of engagement or at the very best a really wide concept open to interpretation, the question should really be how do you know if gamification works or not.

In order for you to measure improvement you first need to know the base point or starting point. What is current engagement like, what do you base that measurement on (which by the way will also help you with the definition).

Once you know the before gamification picture, then you can measure the after the implementation measure of gamification. I am a strong believer in KPI’s for everything throughout an implementation process. We also see across the board that what gets measured has a higher likelihood to get done as well.

Discuss with your gamification consultant what you want to see improvement and the measures you are basing this on. That will allow them to design for improvement of the things that matter to you.

Deciding on what matters in engagement

What I often see in the gamification of learning, is the request that they want to measure engagement in terms of course completions or time spent doing ‘stuff’ in a learning portal. The question this always raises for me is whether that is really of value to the end-user or whether this merely justifies the existence of a learning team.

If your learner gets what they want from even just one module and as a result, are able to implement what they needed for their job, then that should be plenty good enough. But most companies don’t measure this part at all.

Deciding on what matters is a question of values and understanding who it matters to. What you value as a manager may well be totally different from your employees. If your project is about employee engagement then the very nature of the title already says who matters most. Asking them and finding out how they perceive the current status and what would make it better is always a great starting point.

 

Deadlines and performance

Filed Under: Gamification

Leave a Reply

Your e-mail address will not be published. Required fields are marked *

Buy your game deck

Buy your game deck

Build your own gamified experiences with our game deck

Must Buy Book: Tapping into the Crowd by An Coppens

Must Buy Book: Tapping into the Crowd by An Coppens

Buy your copy by clicking on the image!

Top Gamification Blog

Gamification Design for Employee Engagement

Gamification Design for Employee Engagement

Gamification Design for Learner Engagement

Gamification Design for Learner Engagement

Gamification Design for Customer Engagement

Gamification Design for Customer Engagement

Our News & Blog Digest in Your Inbox

Improve Your App or Software with a Gamification Audit

Like us on Facebook

Follow us on Twitter

Follow us on LinkedIn

Follow us on Pinterest

Gamification Nation

Join us on Google+