Feminine gamification viewpoint: possibilities
Harvard President Drew Faust talks about closing the gender gap. In our Feminine gamification viewpoint we often show a female role model, who has had to challenge the standard perceptions or beliefs to get things done. What I take away is that progress has been made towards opening opportunity for ladies and secondly if it hasn’t been done before doesn’t mean it isn’t possible in your life time.
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What is your top take away?