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Category: e-learning


Can enforced gamification inhibit your learner’s motivation?

An Coppens | 14th December, 2020

Adult learning image for article on https://www.gamificationnation.com/blog

Gamification is still very often misunderstood and simply branded as the adding of some game mechanics to a learning process rather than using it to enhance and play into the learner’s motivation. When we go with the mechanical side of gamification of simply adding game…

Campus Party Europe…ssstttt, it’s a secret!

An Coppens | 5th September, 2019

Campus Party Europe...ssstttt, it's a secret!

  Campus Party Europe 2013 in London … one of the best kept secrets! Campus Party Europe 2013 in London: a great technology secret Thanks to the Smarta newsletter I subscribe to I entered a competition for what to me seemed like an unusual combination…

What if my e-learning is a bit flat?

An Coppens | 28th August, 2019

www.gamificationnation.com/

Is gamification the solution, when my e-learning is a bit flat? In my view as an instructional designer as well as gamification designer, you can improve content delivery by working in gamification elements. There are a number of questions you would want to answer first,…

Gamification campaigns we love: Global Learning Xprize

An Coppens | 15th August, 2019

Gamification campaigns we love: Global Learning X-prize Every so often campaigns pass by that really stir you for a bit of epic meaning and the XPrize is a clear example of using game elements not only to select great causes but also then linking it…

How can gamification be used to enhance e-learning?

An Coppens | 30th January, 2019

Prove it framework of learning gamification www.gamificationnation.com

Gamification in e-learning has had some bad rep lately, probably because people are finally starting to see for what it is. The hype and shouting that it would fix all engagement issues are thankfully coming to an end. It is making way for real projects…

When platforms make it hard for end-users

An Coppens | 21st January, 2019

bad user experience design at login www.gamificationnation.com

In a world where you need a password or pin code for everything platforms can really make life ridiculously hard and prevent people from even finding your great content. I recently subscribed to a number of courses from a number of different thought leaders. As…

Gamification stuff we love: Curatr3 social learning platform from HT2

An Coppens | 3rd September, 2018

 Gamifcation stuff we love: Curatr3 – social learning platform from HT2 In our work for clients we often look after content gamification or gamification strategies for a learning curriculum and often the client already has an existing learning management platform is investing in one.  For…

When you don’t have data

An Coppens | 1st June, 2018

data driven learning design article on www.gamificationnation.com

I am currently working on a learning project and we wanted to use a data-driven design approach to come up with favourable interactions for the users. I have been hunting for data and research on learning interactions and how they impact on learners. I have…

Gamification stuff we love: Growth Engineering

An Coppens | 7th May, 2018

Gamification stuff we love: Growth Engineering Yesterday I attended the Gamifiers Meetup group hosted in the lovely IBM client centre. We learned from case studies from fellow industry experts, I saw an update on player types from Andrzej Marczweski, which made me look forward to his…

Gamification stuff we love: Duolingo

An Coppens | 11th June, 2017

Gamification stuff we love: Duolingo As a multi-lingual adult, I have tried quite a few language learning systems to add to the four languages I speak fluently. I have often attempted home study programs with combinations of CD’s and books, online systems and lately language…

Gamification stuff we love: Rework – future of education

An Coppens | 17th June, 2015

Gamification stuff we love: Rework – future of education Earlier this week I attended the RE:work Future of education event under the banner of #edtech. It was absolutely refreshing to see how innovative minds are designing ways to engage with students across the education curriculum….

Gamification Stuff we love: The Gronstedt Group

An Coppens | 25th February, 2015

Gamification Stuff we love: The Gronstedt Group Yesterday I had the chance to speak with Anders Gronstedt, the founder of The Gronstedt Group Inc based in Colorado in the USA. We shared out interest in 2nd live and 3D-simulations for learning purposes as well as…

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