Campus Party Europe 2013 in London … one of the best kept secrets! Campus Party Europe 2013 in London: a great technology secret Thanks to the Smarta newsletter I subscribe to I entered a competition for what to me seemed like an unusual combination…
Category: e-learning
What if my e-learning is a bit flat?
Is gamification the solution, when my e-learning is a bit flat? In my view as an instructional designer as well as gamification designer, you can improve content delivery by working in gamification elements. There are a number of questions you would want to answer first,…
Gamification campaigns we love: Global Learning Xprize
Gamification campaigns we love: Global Learning X-prize Every so often campaigns pass by that really stir you for a bit of epic meaning and the XPrize is a clear example of using game elements not only to select great causes but also then linking it…
How can gamification be used to enhance e-learning?
Gamification in e-learning has had some bad rep lately, probably because people are finally starting to see for what it is. The hype and shouting that it would fix all engagement issues are thankfully coming to an end. It is making way for real projects…
When platforms make it hard for end-users
In a world where you need a password or pin code for everything platforms can really make life ridiculously hard and prevent people from even finding your great content. I recently subscribed to a number of courses from a number of different thought leaders. As…
Gamification stuff we love: Curatr3 social learning platform from HT2
Gamifcation stuff we love: Curatr3 – social learning platform from HT2 In our work for clients we often look after content gamification or gamification strategies for a learning curriculum and often the client already has an existing learning management platform is investing in one. For…
When you don’t have data
I am currently working on a learning project and we wanted to use a data-driven design approach to come up with favourable interactions for the users. I have been hunting for data and research on learning interactions and how they impact on learners. I have…
Gamification stuff we love: Growth Engineering
Gamification stuff we love: Growth Engineering Yesterday I attended the Gamifiers Meetup group hosted in the lovely IBM client centre. We learned from case studies from fellow industry experts, I saw an update on player types from Andrzej Marczweski, which made me look forward to his…
Gamification stuff we love: Duolingo
Gamification stuff we love: Duolingo As a multi-lingual adult, I have tried quite a few language learning systems to add to the four languages I speak fluently. I have often attempted home study programs with combinations of CD’s and books, online systems and lately language…
Gamification stuff we love: Rework – future of education
Gamification stuff we love: Rework – future of education Earlier this week I attended the RE:work Future of education event under the banner of #edtech. It was absolutely refreshing to see how innovative minds are designing ways to engage with students across the education curriculum….
Gamification Stuff we love: The Gronstedt Group
Gamification Stuff we love: The Gronstedt Group Yesterday I had the chance to speak with Anders Gronstedt, the founder of The Gronstedt Group Inc based in Colorado in the USA. We shared out interest in 2nd live and 3D-simulations for learning purposes as well as…
Gamification stuff we love: Game-Learn
Gamification stuff we love: Game-learn After Learning Technologies I promised to delve deeper into a number of tools and let you know more about it. One that has impressed me when I looked into it further are the learning games from Game Learn from Spain….