Feminine Gamification Viewpoint: He for She This week Emma Watson gave a speech at the UN for the launch of the UN campaign ‘He for She’ to encourage equality for both men and women. She points out some amazing facts which whilst travelling and working…
Category: social engagement
Friday Feminine Gamification Viewpoint: Building confidence
Friday Feminine Gamification Viewpoint: Building Confidence Confidence is a deep rooted feeling and can be rocked quite significantly through lots of what may seem trivial or meaningless comments. For women confidence and self-esteem are what I can gather from my circle of friends, former co-workers…
Friday Feminine gamification viewpoint: Ladies lead social media and games
Friday Feminine Gamification Viewpoint: Ladies lead social media and social games Whilst both genders take part in social media and social games, the ladies are marginally in the lead in terms of usage of both. Ladies are more likely to engage in social games (53%),…
Crowdsourcing as a way to raise funds for serious healing game
Crowdsourcing as a way to raise funds for a Dementia game The debate whether crowdsourcing is in fact gamification is not finished yet. Personally I like the fact that you engage with a number of interested parties to fund a project, rather than traditional means…
Gamification campaigns we love: Global Learning Xprize
Gamification campaigns we love: Global Learning X-prize Every so often campaigns pass by that really stir you for a bit of epic meaning and the XPrize is a clear example of using game elements not only to select great causes but also then linking it…
Gamification Stuff we Love: Climate Change
Gamification Stuff we Love: Climate Change Because we are working on a learning project in the area of Climate Change one of my challenges this week was to find a round -up of good serious games for climate change as well as gamification campaigns. So far…
What is social media teaching us about social gamification?
Social media has been encouraging and enticing us into certain behaviours through the means of gamification and behavioural nudging, which in my view are linked together or ought to be. In recent iterations of social media platforms, we also see how they can take it…
What if social media allowed dislikes and peer ratings?
Social media is one of the reasons why more and more of us are becoming used to gamification in our applications. The likes and emoji are like a social ranking system, the daily prompts are calls to action, the endless scrolling feeding our curiosity, etc….
Gamification stuff we love: Curatr3 social learning platform from HT2
Gamifcation stuff we love: Curatr3 – social learning platform from HT2 In our work for clients we often look after content gamification or gamification strategies for a learning curriculum and often the client already has an existing learning management platform is investing in one. For…
Gamification Stuff we Love: Employer branding
Gamification stuff we love: Employer branding In the aftermath of the Gamification in HR Summit (#gamifyHR) in Paris, I was suddenly faced with the dilemma of choice for examples of campaigns, vendors and other gamification related material I have come across. So I have chosen…
Gamification Stuff we love: Multipoly – recruitment game
Gamification Stuff we Love Wednesday: Multipoly – recruitment game for PWC Hungary We are interested in gamified recruitment, have written a book on recruiting IT talent and dedicated a full online course to the topic, so it shouldn’t come as any surprise that we loved…
Feminine gamification viewpoint: how equal is your following?
Feminine gamification viewpoint: how equal is your following? In the quest for equality between genders, some fun ways of tracking are popping up. In my social media I track the gender of followers and on Facebook my following is a 70/30 split towards female, however…