Gamification Mechanic Monday: Adventure Adventures are the base of most of our childhood stories or even our game play, movies are built on them and computer games often see the adventure as the key to pull together the game narrative. In an adventure you typically…
Tag: consequence
Gamification Mechanic Monday: progress loss
Gamification Mechanic Monday: progress loss In a few apps I use to track progress on my fitness, language learning, drinking water amongst other things (I do love tracking stuff in general) some include a progress loss game mechanic to indicate when you fell off the…