Gamification Mechanic Monday: Build from scratch A lot of games have been set up to have an automatic restart or opportunity to start again. It would be like you have spent a while building a Lego construction and then you take it apart to build…
Tag: Decision making
Gamification Mechanic Monday: Information overload
Information overload in todays’ always on society, is not unusual. In games this technique is also used to increased the difficulty of a level, where the key skill is to recognise patterns or create a choice. Even casual games like bejewelled offer a range of…