• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
  • Skip to footer
Gamification Nation logo

Gamification Nation

Gamification and game design for business results

  • Home
  • Blog
  • Podcast
  • Solutions
    • Gamification strategy and design
    • Serious games design & development
    • Tools
    • FREE RESOURCES for COVID-19 – Serious Fun
      • A Planet called Hope
      • Covid-19: Guess what – Poll
  • Speaking
  • Store
  • About us
    • About Gamification Nation
    • Awards
    • What our followers and clients say…
    • In the media
    • Contact Us
(+44) 0845 056 9828
Is gamification right for your project?

Tag: gender inclusion


Feminine gamification viewpoint: Stack Overflow and ladies

An Coppens | 30th September, 2019

Feminine gamification viewpoint: Stack Overflow and ladies Stack Overflow, the developer question and answer site, in both 2015 and 2016 developers survey showed that only 5.8% users identified as females. I would think there are probably a few more female developers in the world, than just…

Feminine gamification viewpoint: test your bias

An Coppens | 7th September, 2019

In feminine gamification viewpoint I often write about gender differences and the subject of bias has come up a few times. Two weeks ago Advertising Week in New York launched a campaign to challenge us to be more accepting of diversity. Diversity in all its…

Feminine gamification viewpoint: design with women in mind

An Coppens | 25th August, 2019

Feminine gamification viewpoint: design with women in mind A study published this month in the American Journal of Medicine explained how health technology and apps most frequently overlooked design to include female needs and often completely ignored feminine anatomy and health. Researchers looked at four widely-used…

Feminine gamification viewpoint: language bias

An Coppens | 1st July, 2016

Feminine gamification viewpoint: language bias Artificial intelligence driven by machine learning has come up with some interesting challenges. Because of it’s adaptive nature responding to how we deal with it, it can come out different than the way it was designed for. The Microsoft chatbot Tay…

Feminine gamification viewpoint: token inclusion

An Coppens | 14th August, 2015

Feminine gamification viewpoint: token inclusion With a drive by a lot of organisations to be seen to be gender equal or at least open to both genders taking part at all levels, we see the token women appearing on the board of directors. Often in…

Primary Sidebar

Book a Strategy Consultation

Strategy consultation

Book a strategy session now and find out what is possible for your company.

BOOK NOW

Buy your game deck

Buy your game deck

Build your own gamified experiences with our game deck

Buy Game Deck

Must Buy Book: Tapping into the Crowd by An Coppens

Must Buy Book: Tapping into the Crowd by An Coppens

Buy Book

Featured Post

Gamification trends for 2021

Gamification trends for 2021   It has become somewhat of an annual tradition for me to write up what I see as the main trends for … Read More about Gamification trends for 2021

Footer

Our UK Office

Gamification Nation Ltd,
Kemp House,
152 City Road,
London, EC1V 2NX,
UK
Companies House Registration: 08145023
VAT number:
GB304326932
Tel: (+44) 0845 056 9828
Email: [email protected]

Our EU office

Gamification Nation Europe AB,
Ronnebyvagen 22
12152 Johanneshov
Stockholm
Sweden
Organisations number: 559300-2339
VAT number:

Are you ready to start your project?

GET IN TOUCH
© Copyright 2013 – 2021 Gamification Nation. All rights reserved.
  • Anti-spam Policy
  • Cookie Policy
  • Privacy Policy
  • Linking policy
  • Terms
This site uses cookies: Find out more.