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Tag: lose conditions


Gamification Mechanic Monday: qualifiers

An Coppens | 24th August, 2015

Gamification Mechanic Monday: qualifiers With the IAAF world championships on television one game dynamic which is key for all the athletes is qualifying for the world championship out of their country first of all, then for the popular events also from the heats into the…

Gamification stuff we love: Chain of good

An Coppens | 29th July, 2015

Gamification stuff we love: Chain of good The drinks company Innocent, who produce smoothies and juices launched a campaign at the beginning of this year to help cause a “chain of good“. It is appealing with epic meaning to make a healthier choice, not just…

Gamification Mechanic Monday: option to quit

An Coppens | 29th June, 2015

Gamification Mechanic Monday: option to quit At the weekend I was playing a game of Candy Crush Soda and I knew part of the way through that I wouldn’t make it. At that point I wondered if there was a quit button, in order to…

Gamification Mechanic Monday: Visual feedback

An Coppens | 15th June, 2015

Gamification Mechanic Monday: Visual feedback In all computer or video games, feedback comes in a variety of forms such as sounds, dashboards and often win or lose imaging. In work we rarely receive this kind of feedback no matter how much we are progressing. The…

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What is the impact for corporate sector initiatives when the games market valuation numbers soar to record heights?

UKIE, the UK interactive entertainment association published figures today to show that the consumer game market valuation has grown to over £7 … Read More about What is the impact for corporate sector initiatives when the games market valuation numbers soar to record heights?

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